Create 3D View on a Map
Run V3DNEW GX to create a 3D View on an active map.
Create a New 3D View dialog options
Surface Relief Grid dialog options
This dialog will open if a surface relief grid has been specified in the previous dialog.
You can accept the default values for the surface relief grid, or specify the parameters as required. Then, click the OK button to add a plane with surface relief to the current 3D View.
Application Notes
This GX will open the 3D View in the 3D Viewer if it is not already open.
A new 3D View will be placed in the centre of the currently displayed map window. You may move and scale the 3D View just as you would any other view on the map.
Subsequent drawing to the default data view will draw on this plane.
Legacy Behaviour
Copy View/Group
In version 6.2 and before, the V3DMAP GX contained additional functionality, including the ability to create a view plane based on a specified input view (such as a section view which has an orientation in 3D built in) and to copy over a selected group, or all groups from that view onto the new 3D plane. This behaviour continues to be supported in script mode in version 6.3 and beyond, as described below.
View or View/Group to draw on plane |
Select an existing View or a View/Group to be drawn on the new plane. If you select a View, all groups in the view will be drawn on the new plane. If you leave this entry blank, you will create a new plane with nothing drawn on the plane. Immediately after creating the plane it will become the default drawing plane, so new features drawn to the map will appear on this plane. A single groups must be specified along with its view, e.g. "View\Group" Script Parameter: V3DMAP.VIEWGROUP |
Plane Orientation |
By default, the V3DMAP creates a horizontal plane, and uses Plane Offset value for the Z location. Use this parameter to instruct the GX to obtain the plane orientation information from the selected view above instead. The other transforms offered in v6.2 and before are no longer supported. Script Parameter: V3DMAP.ORIENT (0: Use view orientation for the plane orientation, Default: Create a horizontal plane at the plane offset Z). |
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