The Viewer Toolbar

Use the interactive viewing buttons located at the top of the Viewer window to modify the overall display view (e.g., rotate, zoom, pan, centre, redraw) in the Viewer window.

3D View:

Voxel:

Geosurface:

To toggle shadow cursor visibility:

When Shadow Cursor is selected, and you select a point on a 3D View, that same location is highlighted with a "Shadow Cursor" on other open 3D Views, open maps or grids, and in addition, in any open databases (spreadsheet and profile) the closest point in the currently visible line/group is highlighted.

  • Select the Shadow Cursor () button to toggle the visibility of the shadow cursor (ON/OFF)

To link two (or more) 3D views together:

When you have more than one 3D view open of the same spatial volume, and you select the Link 3D Views () button, the open 3D views will be automatically viewed from the same viewing angle. You can spin, rotate, zoom, or pan in any of the views, and the linked views will follow the main one.

  • Open 2 or more 3D views.

  • Click the Link 3D Views button.

  • Move, rotate, pan or zoom in any of the open 3D views.

To use the Pan tool:*

When you select the Pan button the cursor changes to the pan mode and enables you to move the entire displayed view.

  • Select the Pan button. The cursor changes to pan mode (image\pan_cursor.jpg style="vertical-align: bottom;").

  • Left click, and while holding down on the mouse key move the 3D view right to left or up and down. The entire 3D view will move in the direction in which you move the mouse.

To zoom the 3D View:*

When you select the Zoom In/Out button the cursor changes to the zoom mode and enables you to zoom in and out of the displayed view.

  • Select the Zoom In/Out radio button. The cursor changes to zoom mode (../../geohelp/image/zoommodecursor.png).

  • Left click, and while holding down on the mouse key move up to zoom in and down to zoom out.

  • You can also move the model closer and farther in any mode using the roller on your mouse (if you have one).

To rotate and spin the 3D View:*

When you select the Rotate button, the cursor changes to the rotate mode and enables you to rotate the displayed view 360 degrees in all directions. Note that, if you have a mouse wheel you can zoom in and out while rotating the view, by turning the wheel.

  • Select the Rotate button. The cursor changes to rotate mode (../geohelp/image/rotate.png).

  • Left click, and while holding down on the mouse key move right to left or up and down (or visa versa). The 3D view will rotate in the direction in which you move the mouse.

  • You can also spin the view by releasing the mouse button while you are rotating the view and the view will continue to spin until you click inside the 3D Viewer window.

  • Moving the mouse from left to right turns the view in an anti-clockwise direction, and moving right to left turns the image in a clockwise direction. If the 3D View is "upside-down", the rotation will appear opposite to what you expect.*

To zoom to a selected layer:

When any layer or object is selected in the 3D Manager list, the Zoom to Selection () button becomes active.

  • Select or highlight, the name of any object or layer in the 3D Manager list tree.

  • Click the Zoom to Selection button in the 3D toolbar (or right mouse button and choose Zoom to Selection from this menu).

  • The viewed extents of the 3D view will shift to be zoomed to the selected object.

To zoom to display all visible groups:

When you select the Zoom to Extents button all groups selected (checked) in the tree view will be displayed in the centre of the 3D Viewer window.

  • Select the Zoom to Extents () button. The view will be readjusted and all items selected in the tree control will be displayed in the 3D Viewer window.

To centre the display view:

When you select the Centre to Window button the focus point of the 3D view is reset and the current displayed 3D view is centred in the 3D Viewer display window.

  • Select the Centre to Window (../../geohelp/image/centrebutton.jpg) button. The displayed 3D view is centred.

To toggle automatic redraw:

When you select the Automatic Redraw button, the auto-redraw option will be toggled On/Off.

  • Select the Automatic Redraw (../../geohelp/image/toggleredraw.png) button to enable/disable the auto-redraw option.

  • When the Automatic Redraw is ON, any changes made to the 3D view contents (selecting/deselecting items in the tree control) will cause the 3D view to be refreshed/redrawn. This includes navigation changes, group selection changes, or changing the rendering order of groups.

  • When the Automatic Redraw is OFF, the 3D view is only refreshed on rotate, zoom, pan, or if the refresh button is pressed.  By default the auto-redraw option is initially ON. 

To force redraw now:

  • Select the Redraw (../../geohelp/image/redrawnow.png) button to refresh/redraw the 3D view in the 3D Viewer window.

To view from north:

When you select the North View button the observation point for the current view will be set to directly north (looking south).

  • Select the North View (../geohelp/image/3Dcube-North05.png) button. The observation point of the current view is set to directly North (looking South).

To view from south:

When you select the South View button the observation point for the current view will be set to directly south (looking north).

  • Select the South View (../geohelp/image/3Dcube-South05.png) button. The observation point of the current view is set to directly south (looking north).

To view from east:

When you select the East View button the observation point of the current view will be set to directly east (looking west).

  • Select the East View (../geohelp/image/3Dcube-East05.png) button. The observation point of the current view is set to directly east (looking west).

To view from west:

When you select the West View button the observation point of the current view will be set to directly west (looking east).

  • Select the West View (../geohelp/image/3Dcube-West05.png) button. The observation point of the current view is directly west (looking east).

To view from top:

When you select the Top View button the observation point of the current view will be set to directly above (looking down).

  • Select the Top Top View (../geohelp/image/3Dcube-Top05.png) button. The observation point of the current view is set to directly above (looking down).

To view from bottom:

When you select the Bottom View button the observation point of the current view will be set to directly below (looking up).

  • Select the Bottom View (../geohelp/image/3Dcube-Bottom05.png) button. The observation point of the current view is set to directly below (looking up).

To apply user defined view:

When you select the User Defined View button you are prompted to specify the inclination and azimuth of the view. A zoom distance from the camera or new (X, Y, Z) coordinates for the look at point location can also be specified.

  • Select the User Defined View (../geohelp/image/3Dcube-UserDefined.png) button. The User Defined View dialog is displayed.

  • Specify the Inclination and Azimuth of the view, the zoom distance and center point location and click OK to apply the view changes. Note that, an inclination and azimuth of zero is equivalent to viewing from the South.

To toggle the view mode ():

In the perspective view (the default), far away objects are smaller than those nearby, while in the orthographic view, all objects appear at the same scale.

  • The Perspective View looks more natural and provides a sense of depth.

  • In the Orthographic View, parallel lengths at all points in the projected image are of the same scale regardless of whether they are far or near to the virtual viewer. This view does not represent the object as it would be perceived by a viewer, but can be used to compare two parts of the voxel regardless of the distance from the viewer.

To activate the Colour Tool in Voxel Viewer ():

Click this button to activate the Colour Tool.

The tool enables you to interactively modify/adjust the display of the voxel, to store your custom colour configuration in specialized colour scheme files (*.ITR, *.AGG, *.ZON, *.TBL, or *.LUT), and to apply a colour scheme file to the displayed voxel.

To toggle smoothing in Voxel Viewer ():

Click this button to toggle the "smoothing" option on/off:

  • Turn on the option and the voxel display will be smoothed interactively.

    This is only a change in how the voxel is rendered or drawn; there is no change to the underlying data.

  • Turn off the option if you prefer to honour the voxel resolution; the image will appear pixelated, and the colour will change at the actual voxel interval rather than the screen resolution.

The button can be used with any of the Display options available in the Attributes tab.

To save a snapshot of the current viewing location in 3D Viewer:

Use the Create Snapshot button () to save the current viewing angle with a name. You can then return to this view anytime via the right mouse button menu, or the Tools & Settings menu.

  • Select the Create Snapshot button.

  • Specify a name that is descriptive of the current viewed objects or angle.

  • Click OK.

  • To return to the saved snapshot views, right mouse button anywhere in the 3D view window and Select the snapshot name from the Snapshots sub-menu.

To create an animated collection of snapshots of the current viewing location in 3D Viewer:

Use the Create Animation from Snapshots button () to create an animated sequence (or movie) based on selected snapshots associated with the current 3D View.

  • Select the Create Animation from Snapshots button. When the dialog is displayed, the Animation sequence list contains all the snapshots associated with the current 3D View.

  • You can change the sequence or order of snapshots, add or remove snapshots, and change the animated transitions used to connect each snapshot.

  • Click the Preview button () to watch a preview of what the animation will look like.

  • Click Export Movie to save the animation to a high quality movie format such as MP4 or WMV.

  • Click OK to exit the dialog and save the animation sequence for later.

Application Notes

*When clicking or hovering the mouse over an object in the Viewer window, you will notice that the name of the object beneath the cursor and the (X,Y,Z) location of the cursor as you move it on the selected object are reported in the Viewer status bar.
If the view is in motion (e.g., spinning, rotating, panning, zooming), the object identification and reporting of cursor coordinates are paused, and the status bar section will simply display "None". The information is reported back once the view is no longer in motion and you move the mouse over the visible object.